506403-01 °ÔÀÓ ÇÁ·Î±×·¡¹Ö II (Game Programming II)




±³Àç (Textbook) | °­ÀÇ ³ëÆ® (Lecture Notes) | °úÁ¦ (Assignments) | ¿ì¼öÀÛ (Excellent Works)


°­ÀÇ °³¿ä (Lecture Outline)
PC ȯ°æ Windows ¿î¿µÃ¼Á¦ ±â¹ÝÀÇ 3Â÷¿ø °ÔÀÓ Á¦ÀÛÀ» ¸ñÇ¥·Î, DirectX 9.0 ±×·¡ÇÈ ¶óÀ̺귯¸®¸¦ ÀÌ¿ëÇÑ °ÔÀÓ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇØ °øºÎÇÑ´Ù. ±×·¡ÇÈ Çϵå¿þ¾î °¡¼ÓÀ» ÀÌ¿ëÇÑ ½Ç½Ã°£ ·»´õ¸µ ±â¼úÀ» ¹ÙÅÁÀ¸·Î 3Â÷¿ø °ÔÀÓÀ» Á¦ÀÛÇÑ´Ù. °¢ Chapter¸¶´Ù ÇÁ·Î±×·¡¹Ö ¿¬½À°úÁ¦¿Í 2ÀÎ 1Á¶ ±â¸» ÇÁ·ÎÁ§Æ®¸¦ ¼öÇàÇÑ´Ù.
¼±ÇàÀ̼ö°ú¸ñ (Prerequisite)
ÄÄÇ»ÅÍÇÁ·Î±×·¡¹ÖI,II, ¼±Çü´ë¼ö, ÀڷᱸÁ¶, CÇÁ·Î±×·¡¹Ö, À©µµ¿ìÇÁ·Î±×·¡¹Ö, °í±ÞÇÁ·Î±×·¡¹Ö¹×½Ç½À, °ÔÀÓÇÁ·Î±×·¡¹ÖI
´ã´ç ±³¼ö (Instructor)
±è¼±Á¤ (sunkim (at) hallym.ac.kr, 033-248-2323, ¼ºÈ£°ü 1215È£)
Á¶±³ (Assistant)
³ë¼º³² ( (at) hallym.ac.kr, ¼ºÈ£°ü A1410È£)
°­ÀÇ ½Ã°£ / °­ÀÇ½Ç (Time / Place)
È­ 2,3 ±³½Ã (10:00~11:50AM Tuesday) / ¼ºÈ£°ü 1210È£
¼ö 5,6 ±³½Ã (01:00~02:50PM Wednesday) / ¼ºÈ£°ü 1210È£
 
±³Àç (Textbook)
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach
(Frank Luna, Wordware Publishing, Inc., 2006)
Âü°í¼­ (Reference)
Introduction to 3D Game Programming with DirectX 9.0
(Frank Luna, Wordware Publishing, Inc., 2003)
DirectX 9¸¦ ÀÌ¿ëÇÑ 3D °ÔÀÓ ÇÁ·Î±×·¡¹Ö ÀÔ¹®
(ÃÖÇöÈ£ ¿ª, Á¤º¸¹®È­»ç, 2004)
ÀÌÀü °­ÀÇ (Former Class)
°­ÀÇ ³ëÆ® (Lecture Notes)
ÁÖ (Week) ÁÖÁ¦ (Topics) ÀÚ·á (Materials) Àå (Chapters)
1 SEP 01, 02 °­ÀÇ ¼Ò°³ 00intro.pptx DXSDK_Aug09.exe 01prac.pptx 01prac.zip  
2 SEP 08, 09 Lighting 02light.pptx Book2Part2Chap10.zip Chapter 10
3 SEP 15, 16
4 SEP 22, 23 Texturing 03texture.pptx Book2Part2Chap11.zip Chapter 11
5 SEP 29, 30 Blending 04blend.pptx Book2Part2Chap12.zip Chapter 12
6 OCT 06, 07 Stenciling 05stencil.pptx Book2Part2Chap13.zip Chapter 13
7 OCT 13, 14
8 OCT 20, 21 Áß°£°í»ç
9 OCT 27, 28 Meshes 06mesh.pptx Book2Part3Chap14.zip Chapter 14
10 NOV 03, 04 Terrain Rendering - Part I 07terrain1.pptx Book2Part3Chap17.zip Chapter 17
11 NOV 10, 11 Terrain Rendering - Part II 08terrain2.pptx Book2Part3Chap18.zip Chapter 18
12 NOV 17, 18 Particle Systems & Picking 09particle.pptx Book2Part3Chap19.zip 10picking.pptx Book2Part3Chap20.zip Chapter 19, 20
13 NOV 24, 25 Advanced Texturing - Part I 11advanced1.pptx Book2Part3Chap21.zip Chapter 21
14 DEC 01, 02 Advanced Texturing - Part II 12advanced2.pptx Book2Part3Chap22.zip Chapter 22
15DEC 08, 09 Mesh Hierarchy Animation - Part I, II 13animation1.pptx Book2Part3Chap15.zip 14animation2.pptx Book2Part3Chap16.zip Chpater 15, 16
16 DEC 15, 16 ±â¸» °í»ç
°úÁ¦ (Assignments)
SEP 22, 23 °ÔÀÓ Á¦¾È¼­ ¹ßÇ¥
OCT 27, 28 Áß°£ º¸°í¼­ ¹ßÇ¥
NOV 24, 25 ±â¸» ÇÁ·ÎÁ§Æ® ¹ßÇ¥
¿ì¼öÀÛ (Excellent Works)
Spaceship

Spaceship(278MB)

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Monkey Ball

Monkey Ball(203MB)

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SpaFi

SpaFi(26.3MB)

20035305 ÇÑ»ó¼ö
20065247 À̼³È­


Update: Tuesday, December 15, 2009