506403-01 °ÔÀÓ ÇÁ·Î±×·¡¹Ö II (Game Programming II) |
±³Àç (Textbook) | °ÀÇ ³ëÆ® (Lecture Notes) | °úÁ¦ (Assignments) | ¿ì¼öÀÛ (Excellent Works) |
°ÀÇ °³¿ä (Lecture Outline) |
PC ȯ°æ Windows ¿î¿µÃ¼Á¦ ±â¹ÝÀÇ 3Â÷¿ø °ÔÀÓ Á¦ÀÛÀ» ¸ñÇ¥·Î, DirectX 9.0 ±×·¡ÇÈ ¶óÀ̺귯¸®¸¦ ÀÌ¿ëÇÑ °ÔÀÓ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇØ °øºÎÇÑ´Ù. ±×·¡ÇÈ Çϵå¿þ¾î °¡¼ÓÀ» ÀÌ¿ëÇÑ ½Ç½Ã°£ ·»´õ¸µ ±â¼úÀ» ¹ÙÅÁÀ¸·Î 3Â÷¿ø °ÔÀÓÀ» Á¦ÀÛÇÑ´Ù. °¢ Chapter¸¶´Ù ÇÁ·Î±×·¡¹Ö ¿¬½À°úÁ¦¿Í 2ÀÎ 1Á¶ ±â¸» ÇÁ·ÎÁ§Æ®¸¦ ¼öÇàÇÑ´Ù. |
¼±ÇàÀ̼ö°ú¸ñ (Prerequisite) |
ÄÄÇ»ÅÍÇÁ·Î±×·¡¹ÖI,II, ¼±Çü´ë¼ö, ÀڷᱸÁ¶, CÇÁ·Î±×·¡¹Ö, À©µµ¿ìÇÁ·Î±×·¡¹Ö, °í±ÞÇÁ·Î±×·¡¹Ö¹×½Ç½À, °ÔÀÓÇÁ·Î±×·¡¹ÖI |
´ã´ç ±³¼ö (Instructor) |
±è¼±Á¤ (sunkim (at) hallym.ac.kr, 033-248-2323, ¼ºÈ£°ü 1215È£) |
Á¶±³ (Assistant) |
³ë¼º³² ( (at) hallym.ac.kr, ¼ºÈ£°ü A1410È£) |
°ÀÇ ½Ã°£ / °ÀÇ½Ç (Time / Place) | |
È 2,3 ±³½Ã (10:00~11:50AM Tuesday) / ¼ºÈ£°ü 1210È£ ¼ö 5,6 ±³½Ã (01:00~02:50PM Wednesday) / ¼ºÈ£°ü 1210È£ |
±³Àç (Textbook) | |
![]() | Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Frank Luna, Wordware Publishing, Inc., 2006) |
Âü°í¼ (Reference) | |
![]() | Introduction to 3D Game Programming with DirectX 9.0 (Frank Luna, Wordware Publishing, Inc., 2003) |
![]() | DirectX 9¸¦ ÀÌ¿ëÇÑ 3D °ÔÀÓ ÇÁ·Î±×·¡¹Ö ÀÔ¹® (ÃÖÇöÈ£ ¿ª, Á¤º¸¹®È»ç, 2004) |
ÀÌÀü °ÀÇ (Former Class) | |
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°úÁ¦ (Assignments) | ||||||
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¿ì¼öÀÛ (Excellent Works) | ||||
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Update: Tuesday, December 15, 2009 |