506403-01 °ÔÀÓ ÇÁ·Î±×·¡¹Ö II (Game Programming II)




±³Àç (Textbook) | °­ÀÇ ³ëÆ® (Lecture Notes) | °úÁ¦ (Assignments)


°­ÀÇ °³¿ä (Lecture Outline)
PC ȯ°æ Windows ±â¹ÝÀÇ 3D Game Á¦ÀÛÀ» ¸ñÇ¥·Î, DirectX 9.0À» ÀÌ¿ëÇÏ¿© ±¸ÇöÇÑ´Ù. ±×·¡ÇÈ Çϵå¿þ¾î °¡¼ÓÀ» ÀÌ¿ëÇÑ ½Ç½Ã°£ ·»´õ¸µ ±â¼úÀ» ¹ÙÅÁÀ¸·Î 3Â÷¿ø °ÔÀÓÀ» Á¦ÀÛÇÑ´Ù.
´ã´ç ±³¼ö (Instructor)
±è¼±Á¤ (sunkim (at) hallym.ac.kr, 033-248-2323, ¼ºÈ£°ü 1215È£)
Á¶±³ (Assistant)
Á¶°æºó (nailine80 (at) hallym.ac.kr, ¼ºÈ£°ü A1410È£)
°­ÀÇ ½Ã°£ / °­ÀÇ½Ç (Time / Place)
10:00~11:50AM Tuesday / ¼ºÈ£°ü 1210
1:00~2:50PM Thursday / ¼ºÈ£°ü 1210
 
±³Àç (Textbook)
DirectX 9¸¦ ÀÌ¿ëÇÑ 3D °ÔÀÓ ÇÁ·Î±×·¡¹Ö ÀÔ¹®
(ÃÖÇöÈ£ ¿ª, Á¤º¸¹®È­»ç, 2004)
ÀÌÀü °­ÀÇ (Former Class)
°­ÀÇ ³ëÆ® (Lecture Notes)
ÁÖ (Week) ÁÖÁ¦ (Topics) ÀÚ·á (Materials) Àå (Chapters)
1AUG 29, 31 Direct3D¸¦ ÀÌ¿ëÇÑ 3Â÷¿ø ±×·¡ÇȽº ÀÌ·Ð ¹× ±â¼ú º¹½À 00intro.ppt dx9sdk.exe BookPart2Code.zip 01draw.ppt Chapter 1~6
2SEP 05, 07 02color&light.ppt 03texture.ppt TexCube.zip
3SEP 12, 14 ºí·»µù 04blend.ppt Chapter 7
4SEP 19, 21 ½ºÅÙ½Ç 05stencil.ppt Chapter 8
5SEP 26, 28 ±Û²Ã & ¸Þ½¬ ÆÄÆ® I 06font.ppt BookPart3Code.zip 07mesh-1.ppt Chapter 9 & 10
6OCT 03, 05 Ãß¼®
7OCT 10, 12 ¸Þ½¬ ÆÄÆ® II 08mesh-2.ppt Chapter 11
8OCT 17, 19 Áß°£ °í»ç
9OCT 24, 26 À¯¿¬ÇÑ Ä«¸Þ¶ó Ŭ·¡½º ¸¸µé±â 09camera.ppt Chapter 12
10OCT 31, NOV 02 ±âº»ÀûÀÎ ÁöÇü ·»´õ¸µ 10terrain.ppt Chapter 13
11NOV 07, 09 °í¼öÁØ ¼ÎÀ̵ù ¾ð¾î ¼Ò°³ 11hlsl.ppt BookPart4Code.zip Chapter 16
12NOV 14, 16 ¹öÅØ½º ¼ÎÀÌ´õÀÇ ¼Ò°³ 12vshader.ppt Chapter 17
13NOV 21, 23 Çȼ¿ ¼ÎÀÌ´õÀÇ ¼Ò°³ 13pshader.ppt Bump.zip Chapter 18
14NOV 28, 30 ÀÌÆåÆ® ÇÁ·¹ÀÓ¿÷ 14effect.ppt Chapter 19
15DEC 05, 07 ±â¸» °úÁ¦ ¹ßÇ¥
16DEC 12, 14 ±â¸» °í»ç
°úÁ¦ (Assignments)
SEP 28 ~ OCT 17 3D ¸ðµ¨ »ý¼º ÈÄ ID3DXMesh·Î ·ÎµùÇϱâ assign01.ppt
NOV 02 ~ NOV 16 3D Flight Shooting Game assign02.ppt flight.zip

Update: Thursday, November 30, 2006